Dye Box Rotor Review

Dye has finally done it!

If you have the Dye Assault Matrix you need to buy the Dye Box Rotor right now. Take a look at if on our website right now, or read this review, watch our review video and take a look later. It’s a little pricy at around $400—but you’ve already purchased the DAM and you really need this kind of capacity.

It’s a mag fed gamechanger.

Want to skip to the video review? Check it out below.

You get a 325 round capacity and a bulky looking addition that screams M249. It looks cool and you might think that it would get in the way. It is huge—almost twice the size of a regular rotor.

In reality, once it is on the DAM, you really don’t notice the Dye Box Rotor’s size. It isn’t particularly heavy or cumbersome. We definitely thought it might be.

One of the huge advantages—beyond the 325 round capacity—is that the Box Rotor’s size does not add to your profile at all. Your shoulders aren’t going to extend past the box on either size and you don’t need to have a hopper to have a ton of paint accessible.

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Without hopper bulk, the Box Rotor opens up possibilities for custom optics and attachments that you just can’t have with a hopper design. It will really bring a new approach to mag fed paintball.

Included Accessories

Unless you get a Dye Assault Matrix that shipped very recently, there is a good chance that you need a new RF chip to make the Box Rotor work. That’s why Dye is shipping it with a new board for your DAM.

If you can’t figure out board issues for any reason or if you order a Box Rotor and it doesn’t have a new board for your DAM, you can give DYE a call and they will help you out. Eventually, these will ship without new boards.

There is also an upgraded bolt system that comes with the Dye Box Rotor. It adds functionality with first strike rounds. You can use the outside cam of an ironman bolt if you already upgraded, as the functionality is only added by a tip redesign that flares the tip out.

Instead of AA batteries, the Box Rotor uses a 1600mAh lithium battery and charger. You’ll have to make sure to keep it charged with the included wall brick and USB-style charger.

Is It Worth It?

The Box Rotor is completely worth it if you have a DAM or if you plan to get one.

There are several small features that really impress. A spring articulated loading system, for instance, helps improve tactical reloads by closing the Box Rotor off when it is removed from the marker. This presents paint spillage.

The Box Rotor is easily serviceable and disassembled. The internals are almost identical to the standard rotor and fairly straight forward. If you want a complete look at the inside, check out our video on YouTube.

Yes. You A Dye Box Rotor

If you already have a DAM, your gear budget is about to be blown.

Head over to our website and check out the Dye Box Rotor.

If you need more capacity and still want to maintain a tactical low profile that is compatible with milspec optics and style, this is your ticket.

If you need to think more about it or just want to see the specs, check out the manual below…

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Empire BT D*Fender Paintball Marker

The Empire Paintball D*Fender looks more like a work of abstract art than a paintball marker. With futuristic style cues and tons of customization options, the D*Fender appears to be designed for a certain demographic of player that is deeply concerned about the way their marker looks and feels.

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The best design inspiration I can think of are bullpup design military-style guns recently made popular by certain video franchise video games released by EA and YouTube superstars. Anyway, it looks like the D*Fender is designed with a certain type of video game ascetic in mind. It just looks “different” and that’s alright.

It might be a cool paintball gun to use for milsim paintball, provided that no one minds the internal Z2 loading that can hold a heck of a lot more paint than a magazine fed marker.

The styling and internal loader are two of the most unique features of the Empire D*Fender. The completely integrated loader is actually helpful—it doesn’t just get you some style points on the field. The bullpup and integrated hopper design help reduce your profile and increase visibility above the marker.

The shell of the D*Fender is magnesium, a high-strength lightweight structure that definitely explains the high price. Overall, the body is sleek and functional. It’s not difficult to reach the marker’s internals, but you aren’t going to want to do it in action.

If you want to see more details on the specifics of the Empire BT D*Fender, check it out on our website here. The price is around $1,300. It’s expensive. Part of what you are paying for is the cool FAMAS-inspired bullpup style. The other part is that it’s made with quality components.

D*Fender Selector Switch Problems

One of the things we’ve noticed with the D*Fender are quality control issues. Specifically, some people are receiving markers with a selector switch that wobbles or does not select all fire modes properly.

The culprit is a bent pin behind the selector switch. It’s not a difficult fix, and you can definitely do it yourself if you already have a D*Fender with selector switch problems.

First, you should take a look behind the selector switch above the trigger guard.

Switch

Remove the silver metal pin behind the switch with a pair of needle nose pliers.

Remove

If you are having trouble with the switch, there is a good chance that it is bent. The switch should look like a U, with a flat base and two sides that are parallel to each other. A few D*Fender markers shipped from the factory with bent pins.

bent

All you have to do is bend the pin back into a U-shape and put it back. After this quick fix, your D*Fender should be good to go.

That’s it!

Stay on the lookout for more updates, and be sure to subscribe on our YouTube channel. We’re going to have some video reviews up this week.

Tips For The Completely New Paintball Player

Are you new to paintball?

The first step is doing all of your research. The second step is getting set up with some killer equipment (you can visit our website, we like to sell paintball gear). After you to that, you might want to subscribe to our YouTube channel or join on Facbeook for more updates.

Look, I'm new! Can someone help?

Look, I’m new! Can someone help?

Got that part?

Good. Now, let’s talk about some basic “dos” and “don’ts” for new paintball players. Avoid these mistakes and don’t look like a complete amateur when you head out on the field. Better yet—follow these tips and don’t leave the field injured!

Keep Your Mask On AT ALL TIMES – Whenever you are on the field, your mask needs to be on. Even when no paint is flying and even before a match even starts. Your mask always stays on.

Not On The Field? Barrel Plug In – Go pick up a Ball Breaker barrel condom right now. Keep it on whenever you are not playing. It doesn’t matter if the safety is on. It doesn’t matter what your intentions are. If you aren’t on the field, you need your barrel plugged or covered.

Don’t Be Afraid Of Getting Shot – Don’t let the fear of getting shot keep you from playing the game. This is the one thing that holds new players back. You’re going to have to throw yourself right into the mix, even if it means getting shot. Paintballs hurt. Deal with it. It’s going to happen. There is no reason to be afraid of them.

Shoot Around Bunkers, Not Over Them – Try to peak around corners to fire instead of going over bunkers. You want to minimize the amount of your marker and body that is exposed when returning fire.

Line Of Sight Rule – If you can see your opponent, they can see you too and they can hit you with paint. Always be aware that you are visible and vulnerable if you see an opponent who is also visible and vulnerable.

Movement Restriction Is The Game – You want to restrict the other team’s movement. They want to restrict yours. The goal is to lock down major lanes where people will be moving while maintaining freedom of movement for your team. Some people move forward immediately, others stay in the back and provide a steady stream of paint down anticipated lanes of major movement. Always think about how to restrict opponent movement and how to avoid having your movement restricted.

Be Alert – This one is simple! Pay attention to what is going on around you. Over time, you’ll learn to quickly analyze and interpret information you see and the information that your teammates are communicating with you.

Learn Your Body And Gear – This goes along with being alert. Be aware of where your body is, how big your target profile is, and how much your gear adds to your body.  This is a huge point to consider when you are taking cover or peaking around the corner of a bunker to send paint down field. Try to minimize the amount of surface area you expose.

Don’t Be Afraid To Call For A Ref – If you aren’t sure if you’ve been hit, don’t be afraid to call for a ref to see. That’s their job!

When You Aren’t Shooting, Communicate – Paintball is a game of communication. When you aren’t shooting, you need to be communicating with your teammates verbally, with hand signals, and visually. Work with your team! That’s the key to success.

Best Paintball Hopper for Under $100

Is it time to get rid of your gravity fed hopper and upgrade to something that will improve your rate of fire and eliminate the need to shake your hopper?

Many people run out and get the JT Revolution. There’s nothing wrong with that. It’s a classic design that is proven and reliable in almost any situation. Tried and tested, many players have relied on the JR Revolution hopper to get the job done.

If you really want to step up your game without breaking the bank on a hopper, you should really look at the Empire Halo Too. It’s currently the best “budget” electronic hopper available and it’s only around $30 more than the JR Revolution.

The Best Paintball Loader for the Money?

The Empire Halo Too is advertised as “the best paintball loader for the money.” There are plenty of people who agree. A quick search of popular paintball forums suggests that it is one of the most recommended hoppers for both new and experienced players.

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We tend to agree—you really can’t find a better deal at this price point.

The Empire Halo Too is consistent. It will feed 20 balls per second if you have to—enough to keep any paintball gun well fed. The Freeway™ Anti-Jam system effectively prevents breakage and jams.

The Halo is sound activated and computer controlled. The computer can be adjusted to set motor speed, mic pickup sensitivity, and feed stack monitoring. The interface is a simple button system that is easy to use.

It has a 180 ball capacity and a helpful clear top so you can see exactly how much paint you have left. Unlike the JT Revolution, the top is completely clear and not opaque.

Construction is excellent. The composite black matte shell can take a pounding without breaking. Go ahead and try to beat it up, it will just keep running.

The only downside is battery access. You need a screwdriver to access the 4 AA batteries in the Halo Too. There is an auto shutoff to save power and a low battery indicator so, as long as you are paying attention, you should be able to replace batteries before you are out on the field.

If you’re in the market for a new paintball hopper, and you are looking for one of the best values out there, consider checking out the Empire Halo Too.

Additionally, I recommend that you watch this week’s Hustle Reload and check out our Facebook page.

Simple Paintball Photography Tips

First, if you haven’t checked out Reload #67, you should. It’s been out for a few days now. You’ll get to see the big stack of M17 CQCs that we are just itching to ship out. Order one right now on our website. I personally think they are badass.

http://www.youtube.com/watch?v=kWEIGTcnUEM

The next order of business is paintball photography. Everyone has a digital camera. Everyone wants to take great shots. Where’s the best place to get great photos? Definitely on the paintball field. Here are some tips that will make your paintball photos stand out:

#1. Use the Right Gear

With digital photography, a lot of what you can do is limited by the gear you have. What type of camera do you need? What type of lens? Well, for most people the saying goes, “The best camera is the camera you have.” In the world of fast action sports, that’s not always accurate. There are some basic limitation that will hold you back if you don’t have decent fear.

First, you should look into a digital SLR camera. Something like the Canon Digital Rebel will work for most people, but if you’re really itching to spend money, get a Canon 7D or 5D Mark III. The Canon 7D is blistering fast—it shoots up to 8 frames per second. That’s going to matter when you are taking pictures of people who are moving.

After your camera, you need a decent lens. You don’t want to get in the way and you need some “reach” or focal length, so you’ll be looking for a telephoto lens. Something 200mm or longer should do the trick. On a crop-sensor camera like the 7D or Canon Digital Rebel, the lens focal length actually gets magnified by 1.6x because of the camera sensor’s size. Just to save time, if you don’t know what I am talking about, Google it.

Next, you’ll need a decent UV filter for your lens. A simple UV filter should be fine for most applications. If your lens gets hit with paint, it will absorb the impact.

#2. Use the Right Settings

If you buy a more expensive digital SLR like the Canon 7D, you’ll get to blast 8 frames per second, but you’ll still have to worry about the right settings.

Here comes photography 101. If you want to freeze action, you need to use a fast shutter speed (measured in fractions of a second). Something like 1/125 (usually a DSLR just shows 125) is great for freezing a person that is walking or barely moving. People playing paintball are usually moving quickly. To stop that kind of motion without blur, you’re going to need a shutters speed of 1/500 or faster.

To get that type of shutter speed, you’ll have to let more light into your camera or increase the sensitivity of your image sensor. Many cameras do this automatically if you switch your camera to “Aperture Priority Mode”—you’ll see it listed as “Av” on your camera knob. This will let you set the shutter speed and the camera will make other exposure choices for you.

Indoors, you’ll need a fast lens (one with a large opening or small f-stop number like f2.8 or smaller) to get a decent shutter speed. More light comes in as you open up the lens (the bigger the opening or smaller the f-stop number), and you also end up with less depth of field. You also get to use a faster shutter speed when you let more light in. You can adjust ISO to get more light sensitivity. A higher ISO number will let you use a faster shutter speed but it also increases the grain in your image. Some people like gain. It’s artsy.

#3. Rule of Thirds

Divide each picture you take into three seconds that go top to bottom and left to right. You end up with 9 squares. Some cameras actually have those 9 squares right in the viewfinder when you look through it.

Want your pictures to look like they were professionally composed? Never put anything in the center third of the frame. Always line your subject up at one of the lines that you’ve envisioned in the frame. Line up your subject’s eyes with the top third line. Put their center point on the left or right third line. Boom. You are a pro.

You don’t need to buy an expensive camera. You can. It will make your life easier. The best equipment is the equipment that you have. Right now, think about getting a faster shutter speed to freeze action by increasing your aperture (lower f-stop number), increasing light sensitivity (high ISO number), and getting composition right. Don’t forget to protect your camera lens with a good UV filter.

When you are done learning, buy something from us on our website. We like selling things. Also, you should subscribe on YouTube and comment on our Facebook wall. Cheers!

Speedball 101: Player Designations and Basic Game Decisions

Think about your game. Discuss strategy with your teammates before you start. Even if you are just playing a walk-on game, the idea of a preplanned strategy can’t be overstated.

If you are a new player, here is a basic strategy run-down. Because of the complexity of speedball, you’re going to find hundreds of ways to approach a game. Don’t take this advice and these descriptions as the “end all” to paintball tactical decisions. If you are new, learn them and head to your local field armed to discuss appropriate strategy with other players.

For the purpose of learning, let’s assume you are playing 5v5 or 7v7.

Player “Designations”

A “Front” player’s goal is to grab the opponent’s flag. Fronts will run forward of the other players on your team who will be providing covering fire. The biggest mistake that beginner players make is starting everyone as a “front” player. Everyone gets on the field with the personal goal of getting the flag. It’s not going to work. Designate a front player to get the flag.

“Back” and “mid” players are the opposite. They stay in position, cover major traffic lanes at the beginning of the game, and spray a ton of paint toward opponents. You’ll need back players to initially lay down paint that will take out the other team’s rushing front players. Other than providing covering fire and spraying anyone that pops their head up or out, back players communicate and provide information on player positions to front players.

Back and mid players can fill in key bunkers that are lost when someone on your team is eliminated. As a back or mid player, your goal should be to secure lanes that your teammates can safely move up. Additionally, you’ll want to watch your flanks and remember to secure the snake side of the field.

Starting Box Decisions:

The first step is to decide who is going to be a front player and who will be playing back/mid. You’ll want to make sure that you have a clear idea which bunker everyone is traveling to, who will be running where, and where to expect people diving. Make sure players traveling the furthest distance from the box have the right of way.

Your first option is to just stay at the box and pour paint down lanes you expect your opponents to be. Spend a few seconds shooting before moving, and then move to your predetermined bunker. You should know who is playing in the back or middle for your team. If your team has decided that you will be playing the back or back-center, this should be your initial strategy.

You can also run to your bunker while shooting down range. It’s not as fast as sprinting and diving straight for a bunker, but it is a good way to provide covering fire that keeps your opponent’s heads down and sightlines off while you and your teammates move into position. Start shooting right from the start and run into position.

If you’re going to play from the front, your best bet is to cross your fingers and run for it. Don’t hesitate, don’t shoot, just sprint and dive to your position.

After You Are In Position

It’s time to talk to your teammates. Determine how many players are left on the other team. Determine which bunkers are occupied by your team and the opposing team. Hopefully, you’ve walked the field before the game and you understand which bunkers are the most important to hold. If you’ve lost a teammate at an important bunker, you need to call up a rear player to hold that bunker.

After you’ve secured the bunkers you want, look at the lanes you have covered. If you have superiority over a specific lane as a back player, you’ll want to communicate that to fronts and move teammates down the field and toward the flag. Constant communication is the key. Remember, if you aren’t shooting or moving you are talking and sometimes you need to move, shoot and talk at the same time.

Basic Mid to Late Game

If you are in position well, this part gets easier. When you have a numbers advantage, play aggressively. If you don’t have an advantage, stay on the defense until things are evened up. If you have more players, you can look for weak bunkers and attempt bunker them. If you have fewer players, you’ll want to lock up all lanes and pin down movement. Just a few backs can effectively lock down opponents for some time.

Those are the basics.

There are 100 ways to end the game or to progress from the mid to late game stage. The basics always hold true. When a player goes down, you need to bring a back to replace that position. You need to designate players at the start of the match, determine where each person is heading and where the vital lanes are, decide on a starting strategy, and—once you are in position—communicate.

That’s it for now.

Please subscribe on our YouTube Channel, like us on Facebook, and buy some more gear from our website. We like visitors so if you want to stop by our showroom, do it.

The Best Paintball Pants? HK Army Hardline ProPant 2014

You can wear blue jeans. You can wear BDU pants. You can wear shorts. If you really want to you can wear a kilt. We hear it all the time—”you don’t need paintball-specific pants!”—and “real men don’t need padding.”

I’m not the first person to say that the padding really makes a difference. Unless you are a masochist who enjoys getting shot where the sun doesn’t shine, a quality pair of paintball pants will really help you step up your game and improve the quality of your paintball experience.

The best paintball pants are durable and they stand up to years of abuse. Most paintball-specific pants breathe well and include special ventilated areas that a pair of BDU pant’s don’t have. The padding takes away more than the pain of getting hit. Sometimes, padding can cushion impact enough to prevent paint breakage—keeping you in the game longer.

If you’re on a budget, the Valken Fate II should be acceptable. They include improved knee-area durability and a breathable polyester construction that will keep you comfortable on the field. At under $50.00 they aren’t that much more expensive than a decent pair of street pants.

To get the best pants, you have to shell out some money.

My personal favorite are the HK Army Hardline Propant 2014. You can check out the product video straight from HK Army on YouTube:

HK thought of everything when they designed the 2014 Hardline. They are durable enough to stand up to the toughest conditions, breathable in all the right places, and filled with little features that will improve game play and experience.

The Hardline ProPants are double stitched everywhere and exceptional durable in the knee area. The front and rear are reinforced to handle the load of a harness. On the back, the location of the HK logo is exceptionally firm—it helps hold up a heavy harness and keep your load stable.

There are elastic straps on the waist and Velcro straps on the ankles. You’ll find belt loops, but with the adjustable elastic it is unlikely that you will need them. The zipper is sturdy and there is a dual button at the top opening for additional reinforcement.

HK advertises a total of six pockets. There are two deep front zipper pockets that are lined with an easy to clean liner, two sets of front pockets (one of the pockets is pretty small and doesn’t fit much), and rear squeegee holders.

Breathability is exceptional. The 2014 Hardline ProPants have a mesh liner that helps keep you cool and a ventilation system that extends down the inseam and behind the knee. The stretchable vent material extends to the front of the knee to provide increased movement—something that few pants do. This is perfect if you plan on wearing knee pads.

Overall, the HK Army Hardline ProPant is a good buy. I personally preferred the 2013 colors, but the 2014 model adds increased functionality that was lacking in last year’s model. Breathability is improved and the front pockets are actually functional.

Improve your game and have more fun getting hit with paint by ordering some paintball pants now. Yes, we’ll make some money off the deal but we promise to use it for tacos and beer. Like us on Facebook and subscribe on YouTube to stay in touch and hear about our latest antics.

Speedball 101: Communication

Over the next few weeks, we’re going to talk about speedball basics. I’ve talked to a lot of new players recently and have been dishing out the same advice on repeat over and over. That usually means it’s time to write it down.

If you’re new to paintball you’ll benefit from thinking about basic tactics, teamwork strategies, and play styles regardless of what game you like to play. Even if you only play woodsball locally on private land and never go to a professional field or join an organized team you should listen up and improve your game.

Lesson 1: Walk The Field

Even if you already think you know it. Walk the field before you play. Discuss the field with your teammates. If you are a walk-on player or new to the game, talk to someone with experience. Discuss which bunkers are the best and which are the worst. Look for good positions to flank and areas that have blind spots. Where are the key positions?

 

New players constantly skip this step and jump right in. Don’t skip it. Walk the field and talk about it with your team.

Lesson 2: Start With a Plan

This might seem silly—of course you’re going to have a plan! That goes right up front. Regardless of how redundant you might think it is for me to tell you to discuss a plan before a match, you wouldn’t believe the number of players or teams who just walk right out on the field with no strategy.

Develop a basic naming system for as many things as you can, especially if you play with the same team on a regular basis. If you just head to the field for a walk-on game things with obviously be different. Still, right before the match you can plan moves down the field and inform your teammates what you’re going to call certain field areas.

If you have time you should name all of the bunkers or at the very least decide on some basic directions to describe opponent locations and movements. Forgetting this step will lead to disorganization. It might seem silly to sit around and talk strategy, even if you are at a pick-up game full of walk-on players you don’t know. Trust me, this is the one area that consistently separates winning and losing teams.

Lesson 3: If You Think You Are Talking Too Much, Talk More!

You need to constantly update your teammates with information. They need to know where you are going. They need to know where opponents are. They need to know if you get hit or if you take someone out of the game. Use your pre-determined directions, plan, and bunker names if you have them.

If you aren’t moving or shooting you should be communicating with your teammates. You can move, shoot, and talk all at the same time. Do it as much as possible. Speedball isn’t about sneaking up on people in a ghillie suit. You’re not out in the woods. You’re not going to sneak up on anyone. You don’t need to be quiet. In a game that is all about strategy, communication with your teammates is everything. If you aren’t shooting and you are not moving, you are talking. Always.

We’ll be back with more Speedball tips later this week. For now, check out Reload #66:

When you are done, subscribe on our YouTube Channel, like us on Facebook, and buy some more gear from our website. If you are local, just come to our new showroom and talk to us. We like visitors.

Build a Paintball Community

Facebook won’t let us advertise paintball anymore. They list paintball guns right alongside weapons designed to kill in their advertising terms. If you want to sign a petition it is here. If you want to listen to my philosophical rant about paintball perceptions, you can keep reading…

A scary reality is slowly descending on our sport—many people know what paintball is and some of them are afraid of it. When they look at paintball guns, they don’t see fun. They see dangerous weapons. When players get together on the field, they don’t see teamwork. They see a group of “kids” practicing violent acts.

We are misunderstood and we are outnumbered.

Beginning players and experienced veterans alike need to understand the reality of this situation. While the paintball community seems large, there really aren’t that many players.

As a result, your first step as a player should be involvement and creating a positive image. Join a forum like pbRiot, get your friends into the sport, or start a team with the people you already know. Be proactive and be seen. Do something for your community. If you play on private land, get permission and thank the land owner. Send them a card. Be nice.

Smart, polite, and careful interaction with people outside of the paintball community is an essential part of growing our sport. We also need to stick together and be advocates for the benefits of paintball. Unfortunately, these things don’t always happen. Especially with new players.

When I first started playing paintball, failing to consider the results of my interactions with people outside of the paintball community had a big impact on the game in my local area.

I was young, I had a Brass Eagle Stingray (I upgraded from the Talon!), and I thought the Raptor Silver Eagle was the best paintball marker you could buy. If there were internet forums, I didn’t know about them and my friends didn’t know about them.

raptor

The Raptor Silver Eagle (I once thought this was the best marker you could buy…)

There were about 12 or 15 people with paintball guns in town. Our parents bought all of our gear at Wal Mart, we suited up with some Vietnam-era BDUs from the thrift store, and got our CO2 tanks filled at the autoparts store on the street corner.

The biggest mistake we made was only thinking about ourselves.

There were many places to play, but the absolute best spot was an abandoned gravel pit on a hill behind my friend’s house. It was private land. We played there every Saturday without the permission of the land owner and without consideration for anything he had on his property. You can only imagine how that worked out.

Before any of us had a driver’s license we would have to get someone’s mom or dad to drive us 90 minutes to the nearest field to play with new people. We learned about new gear and discovered new tactics through practice with experienced players.

Other kids in the area saw that we were having fun, and would join us on Saturdays at the gravel pit to play.

Thinking back on it, it’s clear that we discouraged younger players from getting into the game. For many people in the late 1990s/early 2000s, their first gun was a pump. It didn’t make sense for the parents of a  13 year-old kid to invest $100+ in a semi-auto marker. Younger kids with pump markers and 30 round hoppers jumped right in.

Not many of us could afford expensive automatic markers, but by that time we had advanced to electronic feed hoppers and learned to walk our double triggers.

The new players were outmatched and outgunned. They never upgraded their Brass Eagle Talon, they never visited the “real” paintball field. Their paintball experience ended by being over gun at the local gravel pit that we had played on for years before they even showed up.

What is the point?

Our community is small and we need new players to grow. Younger people getting into paintball will be stupid and inexperienced. They don’t understand the importance of getting new players and maintaining a positive image for our sport.

If you are an older, more experienced player consider the impact of your actions and the power of your example.

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Dye DM 14 XX Anniversary Paintball Gun

If you haven’t seen it yet, you should check out Hustle Reload #65. We took a look at the Dye DM 14 Anniversary edition. It is a box of awesome:

box of awesome

 

The DM 14 is Dye’s first gas-thru marker. They took out the macro line to improve it’s generally “awesome” look. Removing the line definitely improves the feel of the marker, the look, and it’s durability. The DM 14 also has the lowest profile of any paintball gun in the DM series. The streamline profile is sleek and functional, removing surface area for a “more competitive” marker.

My favorite feature of the DM 14 is the quick-release magnetic bolt. Quickly removing the bolt has never been faster or easier. There is a one-touch spring mechanism that allows you to remove and re-install the bolt in a couple of seconds.

Push button bolt removal is pretty cool, but over time durability might be an issue. If you are playing in particularly harsh conditions and the DM 14 quick release gets gummed up, Dye built in access for removal with an allen key.

The inside of the bolt is different as well. The inner diameter was changed to improve efficiency and create better airflow. The result is a marker that is softer on paint than the 2012 or 2013 DM.

The internals are a little different in the DM 14 too. You get a smaller circuit board and Dye finally added a battery harness so you don’t have to worry about messing around with prongs for the 9 volt.

Going gas-thru is the latest “cool” thing to do—so Dye did it, but they didn’t want to skip on functionality. To improve customization, they make the ASA movable. With a 1/8th allen key you can slide it back and forth about an inch and a half. It isn’t much, but it is one of those little features that people point to when they justify the high price tag.

Check out Hussle Reload #65 for a look at the XX Anniversary Edition:

What Do You Get With The XX Anniversary Edition:

First, you get to pay more. After that, you get a custom Boomstick barrel kit. It includes three backs for .684, .688, and .692. It also comes in cool colors. It has 20th anniversary milling everywhere, a nifty 20 year anniversary finish, an “acid etched XX,” a special 20th anniversary bolt cap, and special collector’s edition packaging.

Functionally, the marker is the same as the DM 14. If you’re going to get one though—you might as well shell out the extra cash. It looks cool and it is a box of awesome.

It’s a seriously nice marker and it comes as a serious price. You likely don’t need it, and there are better values out there, but if you absolutely need to show off a bit, the DM 14 XX Anniversary Edition is for you.

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Go ahead and order it on our website. It’s only a cool $2,000.